I’m going to presume you’re a gamer if you happen to be reading this article, well good, because there’s something I want to run by you and remind you of real quick. Firstly I’ve got to ask, when you was growing up, did you ever talk and speculate to [your video game liking] friends about what the future would be like for video games?
I know I did with many different friends of mine… heck, I ought to do again sometime soon for old times sake.

When we weren’t speculating how amazing the graphics would be, or what the consoles could do… or optimistically believing in Virtual Reality coming soon [circa 95]… The KEY thing me and several different friends would wonder was how amazing “X” game series would be in the future. Now, I didn’t back one horse as a kid, I loved both Nintendo and Sega, as did quite a few of my buddies back in the school days. So we’d enthusiastically tease ourselves and bounce ideas off each other about how amazing Sonic or Mario would be in the future. Whether this was merely a “in the next sequel I want…” wishlist, or some far-fetched ideas as to how the games might play, I can fondly remember having conversations like that a lot.
So here’s the deal. If me and my playground/ neighbourhood kid buddies could of had a sneek peek back then at November 2011. Our developing minds would be BLOWN!! Let me highlight a few releases (UK dates) for November 2011 to illustrate my point.
UK Release Calendar:
- November 4th — Sonic Generations
- November 8th — Super Mario 3D Land
- November 18th — Zelda: Skyward Sword
New Sonic! New Zelda! New Mario!
—

Ironically, part of the charm of the new Sonic Generations game would be lost on my child-self as the classic Sonic bits would seem all too familiar, although obviously with a beautiful graphical overhaul, however I know for sure I would be circling that game in catalogues to ensure my parents knew for certain to have that ready for me on Christmas Day. Beyond that though, I’d argue that Sonic Generations might be a better sampling of ‘next gen Sonic’ than what Sonic Adventure brung (although I was still taken back by Sonic Adventure when that hit me (at 14 years old).
After that we have Super Mario 3D Land. I’m generally referring to pre-N64 era when I’m referring to my childhood by the way, so simply having Mario moving about in a 3D environment for a start would be something to marvel at. Although further yet…the actual display image itself is in 3D! on a 2 multi-screened, touch sensitive device that I can carry in my pocket no less.
How would I ever be able to go back to my green and black screened GameBoy original if my 10 year old self saw that?! O_O

Now for Zelda. As a kid Zelda gained so much respect out of me simply for the size and length of the adventures they presented too me. That was enough to seal my love for the series back then, and it’s a love that has only grown and grown as the years went on and the sequels went in [...
my Nintendo's ^_^].
Try going back to 1995 (when I was 9) and telling me that one day I’d be 25, and controlling Link with a controller that imitated his very sword, further yet my own motions, and twists of the wrist would bring things to life far beyond what A, B, X, Y, L, R, Start, and Select were doing for me.
Don’t even get me started on how incredible the visuals of “Skyward Sword” look side by side next to “A Link to the Past” and “Link’s Awakening”.

I’m not forgetting the likes Kirby’s Return to Dreamland and Rayman Origins on November 25th. Whilst those 2 games don’t really do all that much to blow my 10 year old mind up, I know for sure it would put a smile on my face to know that Kirby and Rayman were still inhaling enemies and throwing punches (respectively) 15 years down the line, and that in both those games I’d have the option play it with upto 4 friends co-operatively. I always wished I could play Super Mario Bros co-operatively as a kid, the competitive multi-player modes in SMB1, SMB3, and Super Mario World were still fun, but when you had put serious hours into Mario (like I have), playing against a friend would usually consist of me blasting through 1/4 of the game, then watching a friend play about 1-2 levels before dying, and repeat, which just seemed like unintentional showing off.

Then just outside November [December 4th], we have Mario Kart 7. The character select screen would be enough to make me grin like a Cheshire cat, then if you were to tell me that I can play people from all over the world through a thing called “online gaming” (which wasn’t something that was on my radar at age 9/ 10), and again…on a handheld device, that was outputting graphics nearly 10 years ahead of what I was seeing on home consoles back in 1995. The excitement would be off the scale.
Obviously too a LOT of people, November will be all about the likes of Call of Duty, Skyrim, Halo, Assassin’s Creed, Need for Speed, Ultimate Marvel vs Capcom 3, Metal Gear, Saints Row 3… and don’t get me wrong, those games have earned the respect and fans they have. The purpose of this article was merely to put some fluorescent highlighter ink on some of the evolutions of gaming from within the familiar franchises that made many of us into gamers in the first place.